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Thesis

Academic Year
Thesis Title
Advisor
Student
Keywords
1 2025 A Study on the Effectiveness and Impact of Board Games on Habit Formation: A Case Study of the "Original Sin" Board Game Design 李蕙敏 周〇埏 habit formation, board games, game motivation
2 2025 Creative Research on the Anthropomorphic 3D Animation Rescue: Exploring Environmental Issues of Deforestation 林〇堯 3D Original Animation, Forest Conservation, Motion Capture, Anthropomorphic Characters, Visual Narrative
3 2025 Interactive Picture Book Creation: A Case Study Of The Journey To Belong 蔡〇菁 Picture Book, Picture Book Creation, Stereotype, Prejudice
4 2025 A Study on Integrating Digital Tools with Western Classical Painting Forms 江〇儒 history painting, Western classical painting, painting forms
5 2025 3D Model Kits for Museum Learning 李〇頤 Museum Learning, 3D Printing, 3D Model Kits, Hands-on Learning
6 2024 Exploring the Application of AI in Artistic Creation: From Tradition to Digital Co-Creation 許〇音 AI Art, Image Generation, Grounded Theory, Digital Art Transformation
7 2024 The Director’s Note on Documentary “Make it 80s, THE BAD MEDICINE STORY” 高〇凱 Bad Medicine, documentary, indie music, rock music, Bon Jovi, tribute band, video creation
8 2024 Exploring Anthropomorphic Character Design in Illustration: Focusing on Marine Animals 徐〇惠 Anthropomorphism, Character Illustration, Marine Animals, Digital Art
9 2024 From Digital to Physical: Exploring the Productization of AI-Generated Art 梁〇杰 Generative AI, Physical Application, Physical Products
10 2024 Creative Research on Promoting through Music Videos: A Case Study of Dounan’s Local Features 樊〇傑 音樂錄影帶、MV、雲林縣斗南鎮、小鎮風貌、文化轉譯
11 2024 Application and adoption of Generative AI in Multimedia 嚴〇 Generative AI, Generative media, AI adoption
12 2024 The Reanimation of a Local Deity: A Creative Practice Study on Pixel-Based Reinterpretation of Lao Er Ma’s Imagery 李〇閔 像素藝術、Q 版設計、文化轉譯、二次創作、符號學、地方神祇
13 2024 The Impact of Digital Interactive Museum Experience Games on Educational Learning : A Case Study of the " Ocean Scavenger " Game 劉〇鑛 Game-Based Learning, Museum Learning, Interactive Exhibition
14 2024 Creative Statement for the music video  余〇諠 Music video, create, bedroom pop
15 2024 A study on the application of augmented reality-assisted teaching in dribbling training motion correction: a case study of a university basketball team 陳〇淳 Augmented Reality, Assisted Instruction, Dribbling Training, Movement Correction, Sports Technology
16 2024 A Study on Fursuit Culture and the Visual Semiotics of Character Design 朱〇璿 獸裝、獸迷文化、角色扮演、次文化、服裝設計
17 2024 Research based on the development and practical application of mixed reality programs-Use the high vacuum evaporation 邱〇鍇 混合實境、Microsoft Hololens、李憶興高真空蒸镀系統模組、解說與操作說明系統
18 2024 The Impact of Chatbot Information Richness, Usage Motivation, and Communication Efficiency on Self-Efficacy and Satisfaction-Taking Taiwanese ChatGPT Users as an Example 劉〇儒 聊天機器人、自我效能、資訊豐富度、使用動機、 溝通效率、满意度、生成式聊天機器人
19 2024 Exploration of Works Combining Traditional Visual Arts Creation with Digital Art Computer Graphics 周〇欣 傳統視覺藝術、數位藝術、電腦繪圖、元宇宙
20 2024 A Srudy of Interactive Design Devices Based on User Experiences-Taking Disaster Prevention Teaching Aids as Examples 謝〇興 使用者體驗、互動設計、認知學習、防災教具