KUO,LIANG-YIN
Name KUO,LIANG-YIN
Job Title Associate Professor
Education Ph.D. Candidate, Graduate School of Design, National Yunlin University of Science and Technology
Expertise VR Digital Content Industry Design, AR Mobile IoT Design, XR User Interface Design, Mixed Reality Creative Industry Research
Tel +886-5-631-3483
Email g9330808@gmail.com
Country School Name Department Degree
國立國立雲林科技大學 設計學博士班博士候選人 其他
國立嘉義大學 材料資源研究所 碩士
國立雲林技術學院 工業設計系 學士
Year Paper Title
2025 Development of Automatic Inspection and Optimization Platform for Computer Numerical Control Machining Using Automatic Optical Inspection and Artificial Intelligence, Engineering Proceedings, pp. 5-, May. 2025
2025 A Three Stages Fusion Neural Network for Predicting the Risk of Root Fracture-a Pilot Study, Bioengineering, pp. 12-, Apr. 2025
2025 A Three-Stage Fusion Neural Network for Predicting the Risk of Root Fracture-A Pilot Study, BIOENGINEERING-BASEL, pp. 447-, Mar. 2025
2024 Hololens project for job teaching and MQTT Data connection, Smart Science, Design & Technology, Nov. 2024
2024 An action research of Augmented Reality Assisted Teaching Application—Basketball Assisted Teaching for Elementary School Students, the International Conference on Innovation, Communication and Engineering, pp. 3-, Nov. 2024
2024 Smart machines apply virtual reality technology to immersive learning applications, The Institution of Engineering & Technology, pp. 2-, Nov. 2024
2024 Application of Combining Piezoelectric Carpet and Virtual Reality Technology to Enhance Somatosensory Interaction Detection, The Institution of Engineering & Technology, pp. 4-, Oct. 2024
2024 Large Multimodal Models in Virtual Reality: Advancing Immersive Experiences through Artificial Intelligence Integration Presented at the IEEE International Conference on Applied System Innovation, The Institution of Engineering & Technology, pp. 3-, Oct. 2024
2024 Application of Generative AI in the Creation of Picture Books for Young Children in Early Childhood Education Undergraduate Course, The Institution of Engineering & Technology, pp. 4-, Oct. 2024
2024 AR interactive auxiliary teaching software application - digital basketball basic movement teaching, Smart Science, Design & Technology, pp. 4-, Apr. 2024
2024 The Study on How AI is used in Early Childhood Education in Taiwan, Smart Science, Design & Technology, Mar. 2024
2024 Comparison of Input Methods in Virtual Reality: Joystick vs. Gesture Control, Smart Science, Design & Technology, pp. 3-, Mar. 2024
2024 The Invention of Traditional Children’s Folk Game into Virtual Reality Game – An Example of Yunlin Re-toy House, Smart Science, Design & Technology, Mar. 2024
2024 Feasibility Study of Integrating Immersive Gastronomic Experience with Virtual Reality, Smart Science, Design & Technology, pp. 3-, Mar. 2024
2024 The Study of Virtual Reality Assisted Teaching Application—Basketball Assisted, Smart Science, Design & Technology, pp. 4-, Mar. 2024
2021 Research on the sound effects in the PILI puppet show—take TanWuYu the role of the PILI BingFengJue in the drama martial arts as an example, Smart Design Science & Technology 5, Jan. 2021
2021 The Study on the combination of Augmented Reality Technology and Children’s Folk Game - An Example of World Toy Exhibition in Yunlin Re-toy House, Smart Design Science & Technology 5, Jan. 2021
2021 Virtual Reality - A New Method For Smart Aviation Maintenance Training Services, Smart Design Science & Technology 5, Jan. 2021
2021 Research on the Reproducibility of the Application of Projection Mapping on Restaurant Service, Smart Design Science & Technology 5, pp. 9-11, Jan. 2021
2021 Application of Augmented Reality Technology in Factory Equipment Inspection : Taking Microsoft HoloLens 2 as an Example, Smart Design Science & Technology 4, pp. 50-53, Jan. 2021
2021 Study of Fast Creating a 3D Virtual Character:A Case Of VRoid, Smart Design Science & Technology 4, pp. 54-57, Jan. 2021
2020 The Negative Effect of Smartphone Use on the Happiness and Well-Being of Taiwan’s Youth Population, Smart Design Science & Technology 3, pp. 176-183, Jan. 2020
Year Paper Title
2023 Hololens project for job teaching and MQTT Data connection, 9th IEEE International Conference on Applied System Innovation 2023 (IEEE-ICASI 2023) has, Apr. 20-24, 2023, JPN日本
2023 AR interactive auxiliary teaching software application - digital basketball basic movement teaching, 9th IEEE International Conference on Applied System Innovation 2023 (IEEE-ICASI 2023), Apr. 20-24, 2023, JPN日本
2023 The Invention of Traditional Children’s Folk Game into Virtual Reality Game - An Example of Yunlin Re-toy House, 9th IEEE International Conference on Applied System Innovation 2023 (IEEE-ICASI 2023), Apr. 20-24, 2023, JPN日本
2021 Virtual Reality - A New Method For Smart Aviation Maintenance Training Services, IEEE ICASI 2021, Jun. 10-11, 2021, USA美國
2021 Research on the Reproducibility of the Application of Projection Mapping on Restaurant Service, IEEE ICASI 2021, Jun. 10-11, 2021, USA美國
2021 Research on the sound effects in the PILI puppet show—take TanWuYu the role of the PILI BingFengJue in the drama martial arts as an example, IEEE ICASI 2021, Jun. 10-11, 2021, USA美國
2021 The Study on the combination of Augmented Reality Technology and Children’s Folk Game - An Example of World Toy Exhibition in Yunlin Re-toy House, IEEE ICASI 2021, Jun. 10-11, 2021, USA美國
2020 Study of Fast Creating a 3D Virtual Character:A Case Of VRoid, IEEE ICASI 2020, Nov. 04-07, 2020, USA美國
2020 Application of Augmented Reality Technology in Factory Equipment Inspection : Taking Microsoft HoloLens 2 as an Example, IEEE ICASI 2020, Nov. 04-07, 2020, USA美國
2019 The Use of HTC Vive for Woodworking machinery operation Movement Analysis, 5th IEEE International Conference on Applied System Innovation 2019 (IEEE ICASI 2019), Apr. 10-13, 2019, JPN日本
2018 The Development and Application of a Motion Matching and Analysis System, 2018 International Conference on Innovation, Communication and Engineering, Nov. 03-08, 2018, CHN大陸地區(大陸)
2018 Glocalisation and Pictograms Creating in Today's Taiwan, 2018 International Conference on Innovation, Communication and Engineering, Nov. 03-08, 2018, CHN大陸地區(大陸)
Project Category Year Project Title Job Title Period
政府其他案件 2025 「115年度雲林二手玩具屋營運推廣案」 主持人 2025.12 ~ 2026.12
政府其他案件 2024 114年度雲林縣政府補助辦理「二手玩具屋營運推廣案」計畫 主持人 2024.12 ~ 2025.12
政府其他案件 2023 113年度雲林縣政府補助辦理「二手玩具屋營運推廣案」計畫 主持人 2023.12 ~ 2024.12
其他單位產學計畫 2023 虎豐攜手共創-職能探索 共同(協同)主持人 2023.01 ~ 2024.01
政府其他案件 2022 111年度雲林縣政府補助辦理「二手玩具屋營運推廣案」計畫 主持人 2022.12 ~ 2023.12
非技專計畫類別 2022 ACS-育成中心進駐廠商-(C13)誠商憨吉企業有限公司-新創企業 主持人 2022.08 ~ 2025.08
其他單位產學計畫 2022 111年虎豐關懷助學計畫書-職能探索 共同(協同)主持人 2022.08 ~ 2023.01
政府產學計畫 2022 111年度雲林縣政府補助辦理「雲林浪漫環景影片拍攝製作」 主持人 2022.07 ~ 2023.06
教育部計畫型獎助案 2021 111年度教育部補助「111年度大學在地實踐社會責任計畫」-「看見下一道彩虹-以里山概念在原民部落傳統文化與產業之鏈界發展」 共同(協同)主持人 2021.12 ~ 2022.12
企業產學計畫(含公營及私人企業) 2021 ACS-3D立體光雕投影應用元宇宙學園之導覽體驗 主持人 2021.12 ~ 2022.12
企業產學計畫(含公營及私人企業) 2021 ACS-基於虛實物件生成互動之混合實境元宇宙學園 主持人 2021.11 ~ 2022.11
企業產學計畫(含公營及私人企業) 2021 ACS-虛擬實境裝置用於神經與精神疾病患者治療應用-以ADHD患者為例 主持人 2021.04 ~ 2022.04
企業產學計畫(含公營及私人企業) 2021 ACS-5G高速傳播應用擴增實境人機界面(AR HMI)原型系統設計 主持人 2021.04 ~ 2021.10
企業產學計畫(含公營及私人企業) 2021 ACS-5G高速傳播應用混合實境人機界面(MR HMI)原型系統設計 主持人 2021.03 ~ 2021.09
教育部計畫型獎助案 2020 110年度教育部補助「110年度大學在地實踐社會責任計畫」-「看見下一道彩虹-以里山概念在原民部落傳統文化與產業之鏈界發展」 共同(協同)主持人 2020.12 ~ 2021.12
企業產學計畫(含公營及私人企業) 2020 ACS-混合實境AR數位內容暨系統之研發 主持人 2020.11 ~ 2021.11
企業產學計畫(含公營及私人企業) 2020 ACS-混合實境AR數位內容研發測試專案 主持人 2020.11 ~ 2021.11
政府產學計畫 2020 109年度雲林縣政府補助辦理『運用720環景技術拍攝雲林良景之推廣設計案』 主持人 2020.07 ~ 2021.07
企業產學計畫(含公營及私人企業) 2020 ACS-運用720環景拍攝技術衍生網路行銷推廣之設計開發 主持人 2020.05 ~ 2021.05
企業產學計畫(含公營及私人企業) 2019 ACS-以AR擴增實境技術串聯物聯網裝置使用GPS定位之應用 主持人 2019.12 ~ 2020.12
政府產學計畫 2018 107年度雲林縣政府「107年度籽公園及官邸兒童館營運推廣案」計畫 共同(協同)主持人 2018.06 ~ 2019.06
Year Paper Title
2023 The Application of Video Installations in the Creative Research of Projection Mapping for Exhibition Design, 2023
2021 Research on Troubleshooting Assistant System Based on Mixed Reality with Troubleshooting Jammed Cutter as an Example, 2021
2021 Rapid 3D Virtual Character Design Process - a Case Study Using National Formosa University VTuber Character Design, 2021
2019 A Study on the Application of Augmented Reality Technology to the Willingness of Immersive Learning -A Case Study of Aircraft Engines, 2019
2018 Research on the Combination of the Tabletop Game in local Specialties - Examples of Yunlin County, 2018
Ho Ha Wu, Research on the use of AR to expand the real world of aviation digital teaching materials
Li Chen Yi, Study on the Forms of Derivative Table Games in Local Agricultural Production Industry